﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class PorpsControl : MonoBehaviour {
   
    // Use this for initialization
    void Start () {
      
    }
	
	// Update is called once per frame
	void Update () {
		
	}

    public GameObject CreateEffect(GameObject prefab)
    {
        Debug.Log("create effect");
        GameObject effect = GameObject.Instantiate(prefab);
        return effect;
    }
}
